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Post by Prometheus on Oct 31, 2011 8:11:08 GMT
I don't think it's going to happen mastadava.
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Post by mastadava on Oct 31, 2011 19:00:31 GMT
yah i saw..
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Post by rei on Oct 31, 2011 20:11:02 GMT
maybe include it in some ritual bit. like you have to sacrifice some good item you don't really want to give up, have it turn into a scroll or some shit that raises your skill a few points beyond 130. that way it discourages hoarding?
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Post by mastadava on Nov 1, 2011 15:50:36 GMT
yah make something special! too much people talking about quitting for a new server opening soon and its the same shit, a talked to much people who agree my idea, what cr as more then other shard, skills caps higher and how much oline? like 100+, we have 30 and evrybody have 2 char online, dont lister to the only 7 people who talk into forum talk to other people too, and more people maybe gonna join this server
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Fury
Administrator
Posts: 320
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Post by Fury on Nov 1, 2011 15:55:40 GMT
Seriously, whats the fucking advantage in having a higher skillcap on a server where macroing is allowed? Please tell me mastadava, and dont come with Because on CR there were 100people playing crap cause thats friggen ages ago.
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Post by dinah on Nov 1, 2011 17:30:22 GMT
I think its more for the novelty of it. When everyone hits 130 in all skills theres not much that sets them apart.
Additionally I think some people actually enjoy macroing.
Im undecided on a skill cap increase. If there was an increase I think new things would need to be added. For example what would be the point in raising crafting skills past 130 if you can craft all resources and items?
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Post by rastamanasjr on Nov 2, 2011 19:41:24 GMT
Dinah has a point
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Post by Simon Grey |Legion| on Nov 3, 2011 11:02:54 GMT
Id like skill/stat cap to be around 200(but it woudl require to rework skill items and classes scripts), but skills/stats past 130 should be 1. extremely hard to rise, like 10 times compared to 120-130 range at least 2. somethign like skills/stat scrolls would be really good for that matter scrolls can be dropped by any monster starting from liche and up, but they should be extremely rare(a bit higher drop chance from higher lvl mobs), provide random from -2 to +3 boost to cap(without rising actual skill), but cant reduce cap below 130
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Fury
Administrator
Posts: 320
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Post by Fury on Nov 3, 2011 12:32:45 GMT
Hmm yea atleast have this done with some kind of what they call on osi "powerscrolls", they should be as rare as a silmaril.
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Post by kefka on Nov 4, 2011 8:06:59 GMT
No skill cap please. That way I can get 200 parrying and even rangers with 500+ dex and swift blackrock bows won't be able to stop me.
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Post by GM Apocalypse on Nov 4, 2011 15:33:25 GMT
No skill cap please. That way I can get 200 parrying and even rangers with 500+ dex and swift blackrock bows won't be able to stop me. Good point.
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Fury
Administrator
Posts: 320
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Post by Fury on Nov 4, 2011 16:23:17 GMT
ya true
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Post by mastadava on Nov 7, 2011 5:32:01 GMT
so my idea wasnt that bad?
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Post by payne on Nov 7, 2011 12:42:45 GMT
The idea was horrible.
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