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Post by Prometheus on Oct 17, 2010 8:49:20 GMT
Restarted.
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lip
Newbie
Posts: 10
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Post by lip on Oct 17, 2010 9:37:39 GMT
any updates or just a restart? ;D
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Post by Prometheus on Oct 17, 2010 12:24:09 GMT
any updates or just a restart? ;D The sparbow I created wasn't working yesterday, that's pretty much the only thing I wanted to ensure was working before I started another week of full time work and had no time to work on anything ;D
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Post by Prometheus on Oct 23, 2010 12:19:25 GMT
Restarted this morning. No changes in the scripts yet today.
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Post by Prometheus on Oct 27, 2010 7:19:13 GMT
Restarted this morning because the debug.txt file had reached 36GB! I'll need to look into this more tonight after work. I don't know what it suggests at the moment, could be a number of things.
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Post by Prometheus on Oct 28, 2010 6:52:15 GMT
Restarted to implement some commands made available by Mr Dekar, merci Dekario.
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Post by Prometheus on Oct 28, 2010 6:59:33 GMT
We're back up.
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Post by Prometheus on Nov 2, 2010 7:59:19 GMT
Restarting.
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Post by Prometheus on Nov 8, 2010 19:53:33 GMT
Shard restart to implement guarded protection for Player Towns. Expected downtime 5 to 10 minutes.
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Post by Prometheus on Nov 15, 2010 7:37:12 GMT
Doing our weekly restart.
Also implementing the Player Starting Point in Magincia.
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Post by Prometheus on Nov 15, 2010 7:48:49 GMT
.....and we're back
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Post by payne on Nov 20, 2010 15:38:03 GMT
Ill just toss it in here. Could we get a "patch log" aswell? What has been implemented this Update and bla bla?
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Post by Prometheus on Nov 20, 2010 15:54:35 GMT
Np, will do.
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Post by Prometheus on Nov 21, 2010 12:37:29 GMT
Restarting.
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Post by Prometheus on Nov 21, 2010 12:52:43 GMT
There's a few bugs in the new scripts, I'm just going to restart with the old ones.
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