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Post by mastasook on Dec 10, 2010 2:41:57 GMT
i was just wondering and pvping and realized that a warrior is pretty strong, but so is a ranger, and so is a good pp, actually a good pp with mods mage refreshes reflect prots and resist magery is gonna win all the time simply because of dispel. warriors no longer have blackrock weapons so if im fighting agains a pp, they dispel curse weaken mindblast, and all i have the time to do is maybe a dispel pot and then have to wait before i can tam it up.
for anyone who is a pp or a warrior knows what i mean by how fast they can kill a warrior, even if the warrior has 400 str when cursed and weakened its down to 100 and 2 mindblasts later death,
im not to sure how to balance it out, blackrock weapons, mages bane weapons might be better if not depending on users magery, or maybe keep it even and remove dispel and make dispel pots easier to make rather with pagans, so when hunting and u get cursed by balron ect. . ur not stuck.
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Post by mcfly on Dec 10, 2010 5:07:06 GMT
What if the game isn't suppose to be balanced for 1v1 fights but rather team fights?
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Post by payne on Dec 10, 2010 8:51:51 GMT
Blackrock Balances the game.
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Post by saintofkillers on Dec 10, 2010 9:31:22 GMT
Blackrock may help warriors and rangers, but it'll make pvp even worse for mages.
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Post by mastasook on Dec 10, 2010 12:54:25 GMT
all mages can do is kill a warrior maybe if there fast enough, i think a fully boosted mage isnt fast enough to dispel curse and mb before i spear them to death. maybe to some warriors but not against a good one, mages always been an outcast in 1v1 pvp except for the really good ones. its all about the controller
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Post by valasca on Dec 10, 2010 14:00:45 GMT
You've got the remember that mages can get by pretty well being naked with 60 of each reag and don't risk losing much. Although, I've not got a mage on here so not sure how the no recalling affects this. This has been an argument as long as mages have done pvp
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Post by lorth on Dec 10, 2010 17:40:57 GMT
Blackrock weapons have to be implemented... It really is a must.
Also I'd like to ask .arm 4 to 9 if possible.
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Post by k3wld3wd on Dec 10, 2010 19:04:56 GMT
Howabout...
Instead of nerfing things, they just add "fatigue", so all those warriors and PPs aren't running around at top speed.. not giving mages a chance at all?
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Post by lopa on Dec 10, 2010 20:27:33 GMT
If fatigue is reinstated then all i have to say is poor crafters :-)
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Post by mcfly on Dec 10, 2010 20:41:00 GMT
Ore/logs weigh so little though...
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Post by mastasook on Dec 10, 2010 23:15:17 GMT
bring on the black rock and assassins and el furys!!!
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Post by willowleaf on Dec 11, 2010 5:57:04 GMT
I think Blackrock and Elemental Fury would deff make a PP worth playing
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Post by payne on Dec 11, 2010 8:36:50 GMT
Well them not existing is what imbalances the game atm.
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Fayt
Geekling
Posts: 76
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Post by Fayt on Dec 11, 2010 21:06:10 GMT
Give me ele fury! NAO! Lol. Also; off topic; I can't seem to figure out how to find the cast rate of this casting armor I found...
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eggz
Geekling
Posts: 56
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Post by eggz on Dec 11, 2010 21:20:17 GMT
Add cast rate and circle when you id a cast weap|ar Add cast weaps in general
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