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Post by mastasook on Jan 24, 2011 0:45:11 GMT
when u wear items the total seems to change like i wear 1 expert, 2 adept to get to 125 then 3 master items to get to 140 but it stops at 133 like it subtracts the expert items and when i use adept master and gm, it subtracts the adept, u can only use 2 highest sets. i think u should be able to wear and item to increas ontop of each other i know alot of ppl are having this problem with all skills and some cant reach lvl 5 because of this
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Post by Former Developer Sith on Jan 30, 2011 4:25:49 GMT
when u wear items the total seems to change like i wear 1 expert, 2 adept to get to 125 then 3 master items to get to 140 but it stops at 133 like it subtracts the expert items and when i use adept master and gm, it subtracts the adept, u can only use 2 highest sets. i think u should be able to wear and item to increas ontop of each other i know alot of ppl are having this problem with all skills and some cant reach lvl 5 because of this Hi Sook Next time you are online, please page for me. I would like to inspect the items you were having trouble with. I'll likely be online sunday and monday evenings during US prime time.
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Post by River Rat on Jan 30, 2011 21:30:06 GMT
ive also had reports of the same thing, expert adept then master usually bs and mining items seem to be the popular ones
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Post by Aron Santagar on Jan 30, 2011 22:53:07 GMT
I got this too, with alchemy. It does indeed only add items from the two highest categories. If you need to inspect items, you can come see me aswell
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Post by Former Developer Sith on Jan 31, 2011 0:08:50 GMT
From digging through scripts I can see that pickaxes and smithy hammers are treated differently, so that might be part of what you guys are experiencing. I'll have some time to be online later tonight, I'll look for you guys.
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Post by Aron Santagar on Jan 31, 2011 2:02:24 GMT
Yeah pickaxes and hammers give more bonus. (So do weapons). I get it with alchemy though, just normal clothing and jewelry involved.
I'm not really sure it's not just intended to be this way though, maybe to limit how much you can boost with items?
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