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Post by bucho on Jun 4, 2011 20:49:15 GMT
could always lowerer overall loot count and add more mobs, same drop rate, but more to kill and keep busy, im not that high up yet so i cant honestly comment.yay for weapons of power that ive been getting rofl
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Post by mastasook on Jun 5, 2011 3:46:47 GMT
simon every class kills everything without mobs, hunting here isnt hard. except the one dungeon with the one mobs that drops the best loot that spawns every 6 hours. loot is fine but needs more mobs like the sunshine. 1 at the end of every dungeon would be great, and drop the spawn time atleast in half
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Post by hellokittie on Jun 6, 2011 2:32:21 GMT
A boss should be made in the newbie dungeon for the noobs. like noob looter. he is such a friggin noob. Anyway I think sunshine respawn time is fine... but the AA and nemesis loot level could definitely get bumped up a little. And yes there should be bosses in every dungeon! Even newbie dungeon, so noobs can get swift powers/vanqs since it is so hard to get around in the beginning.
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Post by Simon Grey |Legion| on Jun 6, 2011 9:35:09 GMT
i like idea about bosses for every dungeon 1 special mob + several mobs as guards, including caster melee dispeller, to make boss harder to kill and noobs with swift vanq - thats a scary idea, regular weaponry are alredy pretty much junk, older players dont even bother collecting anything below swift vanq
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Post by Mirage on Jun 6, 2011 9:35:23 GMT
I got a suggestion. i dunno why we are split in 2 shards ... factions and fantasia ... both with 40 +- players we must make it only 1 server ... fantasia is gonna be zuluhotel.com soon .. we could merge all =[
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Dekar
Administrator
Posts: 562
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Post by Dekar on Jun 6, 2011 11:12:13 GMT
I got a suggestion. i dunno why we are split in 2 shards ... factions and fantasia ... both with 40 +- players we must make it only 1 server ... fantasia is gonna be zuluhotel.com soon .. we could merge all =[ Too many egos, as well as Edwards having very different ideas of what zuluhotel should be (look at all the changes, stuff like luck does NOT belong on zuluhotel). As well, the general opinion of looney seems to be that he's incompetent. (I hear they recently went down for a day or two because he clicked the wrong button? Here we've got 3 trusted, computer-smart people with server access to restart and fix the server if something happens.) Personally, i'm for merging with fantasia if prom were host, but thats unlikely. Plus, i have a feeling edwards doesn't like my sense of humor.
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Post by mastasook on Jun 10, 2011 11:46:37 GMT
how can u say the sunshine spawn time is ok at 6 hours? ive been online and looking for it for the last 3 weeks and i cant seem to make it there before someone else, who obviously has the time to wait the 6 hours or come back and continue to do so.
but i dont think its very fair that theres 1 mob that drops that loot every 6 hours. for the people who work fulltime, family, friends and drugs you basically have to plan ur real life around your uo hunting life. there are woman i enjoy groping and humping. and drugs i enjoy doing as im groping and humping, and a family i have to support first. before i can hunt. balrons silvers and goldens drop junk.
i just dont like how the few people who do kill the sunshine all the time hoard it and when others try for it fail. so in the end, one group of people progress way more then others. and makes it so not fun for those who never find swift devs, or a mod higher then +15, or a lothian. Hunting the shitty dungeons and balrons and balrogs is fun for so long, until u fill 6 bags up in an hour or 2 and end up throwing it all out.
if everyone keeps that spawn at 6 hours, please for gods sake make atleast 2 other spots for that spawn with a lot of mobs around it. And yes the nemesis and arch angel loot is worse then evil spellbooks.
maybe theres a way to copy the sunshine script, and just change the graphic to whatever type that dungeon is set for and give a different name. or for now just leave him the same but place atleast 2-3 more somewhere hard.
sorry if im rambeling on like looney, but im kinda wierded out by dekars new sig
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Post by Simon Grey |Legion| on Jun 10, 2011 12:11:39 GMT
i think that really good lootshould be rarity making more sunshines would make stuff to be more common which is lame, since, yet again, every1 pretty soon will have best equipment and then crying begins again, demanding even stronger stuff and better loot if it would be up to me, then id scale loot down by 50% and make even +5 stat mods extremely rare (skill items below master lvl are considered junk) and also would cut npc merchants stock by 70% - currently there is no point of growing cotton or raw reagents or make arrows - buying is much faster and cheaper,not to mention that raw reagents does not stack and ul have to process them 1 by 1
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Post by Prometheus on Jun 10, 2011 12:25:36 GMT
The Sunshine spawn is every 3hrs last I checked... which was a week ago when I changed it.
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Post by mastasook on Jun 10, 2011 12:27:13 GMT
wow, you want to totally ruin zuluhotel shards?
basically zuluhotel turned into an item based game when class system started. and instead of giving more people the chance to get the loot and compete u want the same ultima addicted people to continuesly get the loot? its already like what ur explaining, you dont get escape artist and kings mods off the spawn everytime u kill it.
and the whole world isnt even fully spawned yet, who cares about making ur own arrows. of course buying is faster, always has been.
but my main point is atleast lower the spawn time by a few hours 3 or 4 is more realistic for everyone to have an equal chance to kill and loot the sunshine.
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Dekar
Administrator
Posts: 562
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Post by Dekar on Jun 10, 2011 15:25:54 GMT
did you see the part where he said it was at 3 hours? if it's not showing up that often when you check it, it's probably because someone else is killing it.
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Post by hellokittie on Jun 11, 2011 19:17:47 GMT
Seems like sunshine loot level has been lowered as well. Oh yea and if you noobs want items. I sell all GM weaposn and tons of swift devs for cheap. check my vendor out
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Post by Prometheus on Jun 11, 2011 19:34:07 GMT
Noone has changed the loot on the Teranthan Cerebrate.
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Post by mastasook on Jun 15, 2011 21:58:44 GMT
ya i seen the 3 hour change, i like that but i found out what happened, killerdezza gating his pp and mage in and killing it every 3 hours, the other day i watched him kill it, it was my day off so i figure ill come back in 3 hours, hes there, kills it again, come back again, hes there again! he got it 4 times, 9hours!! i waited to atleast get him once lol.
the 3 hour spawntime is perfect, it gives more players time to hunt it, when homos arent camping it all day
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Dekar
Administrator
Posts: 562
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Post by Dekar on Jun 15, 2011 22:43:15 GMT
anyone caught camping it now with ghosts or gating characters will feel my wrath
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