Fayt
Geekling
Posts: 76
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Post by Fayt on Aug 9, 2011 19:22:49 GMT
First and foremost: A revision of the rules/people to know them.
I would love to see: The countless unused art that comes with AoS, should be implemented and taken advantage of, I'd love running into a dungeon and getting bitchslapped by a four armed demon.
Fourth: The GM weapons/armor to actually reflect our current staff. Not out of disrespect for the staff they represent, but, I can guarantee all of the newage uo players have no clue who Alcatraz or Keiri were.
Edited due to a misunderstanding.
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Dekar
Administrator
Posts: 562
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Post by Dekar on Aug 9, 2011 21:22:18 GMT
you wanted the template for items, heres my swords:
Weapon 0x888b { Name scimitarofdekar Default 1 Graphic 0x13b5 Desc Scimitar Speed 40 Damage 5d4+25 SkillId Swords MaxHP 200 script ::bladed HitSound 0x23C MissSound 0x23A VendorSellsFor 42 VendorBuysFor 21 Anim 0x0009 Hitscript :combat:spellstrikescript BlocksCastingIfInHand 0 equipscript ::skilladvancerequip unequipscript ::skilladvancerunequip DestroyScript ::maindestroy Controlscript ::applyhitscript CProp IsGMItem sDekar's Azure Scimitar CProp EnchantColor i1161 CProp ChanceOfEffect i50 CProp HitWithSpell i85 CProp EffectCircle i10 }
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Post by destroft on Aug 9, 2011 21:31:44 GMT
ill play with this if you dont mind what do you want as a new one?
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Dekar
Administrator
Posts: 562
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Post by Dekar on Aug 9, 2011 21:37:53 GMT
ill play with this if you dont mind what do you want as a new one? don't replace mine, but use it as a template for any sort of unique items, doesn't have to be just gm themed. you can grab graphic numbers from the program insideuo.
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Post by destroft on Aug 9, 2011 21:46:26 GMT
i wont replace yours ima see what i cant do i think ill try to make a bow for Tal or something like that maybe something for envoker too
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Post by destroft on Aug 9, 2011 21:58:51 GMT
can you send me a scrip of the katana of keri or soemthing so i have another script that i can work with
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Post by destroft on Aug 9, 2011 22:07:11 GMT
this is what i have so far im only stuck on how to change the color i think as for everything this is only a test not saying its perfect because i dont knwo what id # we have taken so i only changed it by one letter
Weapon 0x888c { Name Furyswarfork Default 1 Graphic 0x1405 Desc WarFork Speed 40 Damage 6d12+15 SkillId Fencing MaxHP 175 script ::bladed HitSound 0x23C MissSound 0x23A VendorSellsFor 100 VendorBuysFor 62 Anim 0x0009 Hitscript :combat: BlocksCastingIfInHand 0 equipscript ::skilladvancerequip unequipscript ::skilladvancerunequip DestroyScript ::maindestroy Controlscript ::applyhitscript CProp IsGMItem sFurys Fork of Destruction CProp EnchantColor i2650 CProp HitWithSpell i0 CProp ChanceOfEffect i0 CProp EffectCircle i0 }
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Dekar
Administrator
Posts: 562
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Post by Dekar on Aug 9, 2011 22:57:43 GMT
my sword was probably a bad one for an example, heres some armor and what each prop does:
Armor 0x7593 - hex number to be assigned in objtypes.cfg in the root pol folder { Name helmofwater - item name to be used in .create/loot scripts graphic 0x1412 - graphic of item Desc Platehelm of the Water Element - the name of the item when clicked color 1167 - color of item: zuluhotel colors range from 1152-1184 and 1280-1307 or so AR 50 - See, this is confusing. This isn't the ar for the part, its for the whole body. I'm not sure how it works exactly, but full water armor gives 50 ar, so... Coverage Head - What part it goes on, see ^ VendorSellsFor 273 - Price to buy, if its sold on a non-player vendor VendorBuysFor 136 - price to sell to a vendor MaxHP 70 - Life of the item, this is normally checked with the arms lore skill strrequired 100 - Str to use it CProp WaterProtection i2 - Cprop means it effects the character (character prop). WaterProtection prop obviously gives protection from water spells, the i is the variable type for the prop (integer for whole numbers, strings for multiple words, ect ect), 2 means it's level. equipscript ::skilladvancerequip unequipscript ::skilladvancerunequip DestroyScript ::maindestroy - these just tell it what to do when equip/unequip/destroyed }
if this is actually helpful i can post more
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Post by destroft on Aug 9, 2011 23:10:55 GMT
yah i know what they all mean but it oes mean that other players can put there input in as well which is good
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Fury
Administrator
Posts: 320
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Post by Fury on Aug 17, 2011 20:16:46 GMT
my warfork sells for too little!!
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Post by destroft on Aug 19, 2011 18:30:38 GMT
if you think thats bad then you dont wanna look at dekkars skimitar
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Post by Simon Grey |Legion| on Aug 20, 2011 8:48:19 GMT
id like to see a new monster - demilich immune to physical attacks, really high resistance to magic weirlds highend spells that uses with extreme efficency(really high magery and int), unlimited mana supply, weak melee attack looks like flying skull - if cant be made this way, then normal human body, invisible, skull helmet of bright white color(visible), should do the trick btw, still waiting for special fishing pool
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